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| Dockside view of the bow of Vampire. Its
main armament are three turrets mounting a pair of 4.5 inch cannon each. |
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One of a pair of dual 40mm Bofors
anti-aircraft cannon mounts. |
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| The forward superstructure has the
wheelhouse and bridge on top, control centre underneath. |
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Fire control radar was retrofitted in
the 1970s, but that couldn't save Vampire from retirement - she was just
to manual and mechanical for a modern navy. |
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| The starboard side crew mess - there's a
mirror image on the port side to the right of this photo. |
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Just aft of the port side mess is the
kitchen, this size is over the kitchen service counter. |
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| Captain's mess, forward of the crew
mess. |
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Officer's mess, on the other side of the
ship from the Captain's mess. |
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| Aft of the kitchen is the damage control
panel, showing lights for every water-tight hatch and the ability to mark
damage throughout the ship. |
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Near the damage control center is the
radio room, which is still used periodically like a HAM radio station. |
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| The wheelhouse contains three important
components - the wheel, the telegraph (to send speed commands to the
engine room) and the gyrocompass. |
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Stacy climbs the ladder to the bridge. |
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| The bridge, also known as the compass
room, filled primarily with instruments for navigation - war fighting was
done from the control room below. |
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Navigation radar and direction finding
equipment on the bridge. |
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| Down in the control room, this is the
surface plotting and direction station. |
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Anti-submarine warfare station. To the
right is the chart table. |
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| Radar control station in the control
room of the Vampire. |
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Back on deck, all the way forward are
the anchors. |
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| Time to look at the primary purpose of
the Vampire - the main guns. |
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Stacy leans against a ventilator unit,
right beside the A gun. |
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| Behind the A Gun, on the B Gun deck. |
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A close up of the A gun view port - the
gun controller could aim and order fired the gun from inside the
turret. |
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| A look at the loading gear inside the B
gun turret. You can see in the center the automated hoist for lifting
cartridges to the gun. From there, they would be man-handled into the
chamber of the gun. |
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4.5 inch cartridge casings, combined
with a primer, powder, shell and fuse make a weapon capable of hitting
targets 19km away from the ship. |
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| Down in the lower decks, below the
turret is the automatic hoist for the cartridges. There are two cartridge
loaders per turret - one for each barrel of the gun. |
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A shell sitting in the automatic loader
of the A gun, two decks below the turret itself. This shell weighs 75
pounds and traveled at 2,500 feet per second when fired. |
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| The plaque of the Vampire, showing its
date and location of launching. |
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A covered over entry way into the
machine room of the Vampire. |
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| In the rear training room of Vampire are
models of the 4.5 inch round fuses, showing timed, proximity and direct
models. |
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The complete 4.5 inch round assembly in
the training room. |
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| A model of the after portions of the
Vampire, showing the Foster-Wheeler boilers and steam turbines that
powered the Vampire to a maximum speed of 30.5 knots. |
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Anti-submarine "Limbo" mortar
shells, once launched by a three-barreled Limbo launcher that sat where
the training room the shells are resting in now exists. |